Sunday In Hell (ALPHA)
Welcome to the alpha 1.1 update.
MAJOR CHANGES:
- There are now enemy tanks. They don't do anything but they can take damage and die.
- You can activate 2 different testing modes. Pressing 0 will activate the "Spawn mode" and pressing 9 will activate the "Move mode"
- Removed the Developer Console as it was becoming obsolete. It has been now replaced with the groundwork for a potential main menu (can be activated with several buttons like TAB, X, Z)
- Added House
Other minor changes:
- A few balancing changes to make the tanks differ a bit more from each other
- Fixed a bug where a font on the UI wasn't displaying properly
- Fixed particles not being spawned in correctly in some cases
- Removed the old upgrade system from 1.0 and placed upgrading buttons on the main menu
- Other tiny fixes I honestly can't remember
Press Shift or Space to Dash, WASD / Arrow Keys to move, and Click to shoot.
You can check out the official repository on GitHub by clicking here. Also, please check out @masterswingthecube5. He made the banner and he's really cool.
Oh, what a tiny game this is. But it will grow. Just bare with me.
Status | In development |
Category | Other |
Platforms | HTML5 |
Author | Drill Berrow |
Made with | Godot |
Comments
Log in with itch.io to leave a comment.
game so good i created an account just for this game